Hostable
I recently began work on a small project that would help develop the technologies necessary to create a much larger idea. That small project was completed fairly recently, but I’d like to give a link to it here and describe it in more detail. The project can be found here on my Hostable account. The project has been named 2640, as that is the number I received for my Hostable account. Essentially, 2640 allowed me to explore the possibility of using Google as an OpenID provider as opposed to making an entire registration and login system by myself. Beyond that, I will also be able to do similar things with other OpenID providers in the future. I definitely like how simple it is to implement once you understand it and how versatile it is, in that I don’t have to develop a full, secure user system. It’s also easier on the users because they can spend less time filling out forms and more time using my service. I’d like to mention that the large, possibly open source, project will definitely be using OpenID for it’s account system. There may also be a second project, equally large if not larger, that may crop up after a stable iteration of the first is released. You should expect more information about both projects in the days and weeks to come. However, I’m going to New Mexico tomorrow, and then St. Louis the following week, and may not get as much of a chance as I’d like to work on these projects. However, those interested should definitely keep an eye out.
Purpose
It has come to my attention that apparently the purpose of Deviant Core may be misunderstood. I do not in any way put making money as a priority for this site. The website is intended to be a release front-end for what is almost entirely (or at the moment, is entirely) freeware. I believe that at this moment in time, trying to monetize something such as this would be a waste of my efforts and would be counterproductive to my goal. All of my projects, at least for the time being, will continue to be released completely free of charge. If you like what I do, you can feel free to donate to me, but I absolutely don’t require it. On a less related note, I have some new ideas for some web services that you should expect to be cropping up soon. There may even be something larger, and perhaps open source, on the horizon. Keep an eye out, even though I have a tendency to not post very often here.
Breezr
Yet again, it’s been quite awhile since I last wrote something. I’ve been meaning to write something up for the past two weeks or so but I hadn’t gotten around to it until now. Ether has been placed on a temporary but indefinite hold as I search for an artist to make the sprites for it. However, if it is to be completed, I’ll most likely spend some time rewriting the engine. More importantly, I’m starting a new project which can and hopefully will be completed without the need for an artist. This is because the chosen art style is based on simple polygons making it possible for me to complete the project on my own. I’ve created a git project for it on Codaset which you can find here. The game itself is a new twist on generator defense games but I can’t say much more than that at this time. However, there’s nothing to worry about as I have every intention of finishing this project and have laid out and am continuing to lay out a solid direction for development. The project is starting to build up a small team but for the most part, I will be spearheading the development. I’ll also try to make sure the wiki is updated and contains information whether it be myself or another project member managing it. More information will be released about the game at a later date, but as of now I’m trying to keep things within the team to avoid building up expectations unnecessarily.